“in terms of success, it really became more than just the art project that’s sitting on the wall. It became something that people wanted to engage in and talk about the wider implications.”
“we actually wanted to give our work to the audience and let them play with it.”
At the time of our interview Britta Riley and Rebecca Bray were residents at Eyebeam, the art and technology center in New York. Their work has been featured in ArtNews, on the Discovery Channel, at the Venice Biennale, and the A+C gallery in Chicago. They own an interactive design agency in New York, Submersible Design.
Rebecca Bray may be best known for “The Meatrix” an animated movie, spoofing The Matrix while educating viewers about the problems with factory farming. It went viral, was translated into 30 languages, and directs viwers to a website where they can learn to become advocates of family farms. DrinkPee is a project about “the role our bodies play in larger ecosystems”and includes an installation and a DIY kit for turning urine into fertilizer. DrinkPee was featured in both ArtNews, and on the Discovery Channel’s Planet Green. R&D-I-Y is project designed to crowdsource solutions to environmental problems. Their first project was the Windowfarms Project.
S&S: Tell us about a project you felt was effective.
Bray: I was working for a nonprofit concerned with food issues and factory farming. While trying to educate people we realized we were showing people all these horrific pictures of factory farms. We were telling people how horrible they were and nobody really wanted to hear it. Everybody was disturbed and they didn’t want to listen.
So, we realized that we needed another angle, and decided we could use humor – as strange as that seemed – to talk about factory farming. It was 2002 and we realized there could be a fun angle on this if we did an animation and based it on The Matrix because of the crazy parallels with this very strange, alternative world of agriculture. Working on that script, we had a lot of conversations about how we didn’t want to be preachy. It was difficult because coming from the nonprofit world there was a lot of preachiness. And there were also a lot of facts, you know, “how many facts can we get in?” It could have been very long and very preachy, but we managed to pair it back to something which was just getting basic information, but trying to bring characters into it, and some sort of personality and humor. That was the Meatrix.
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